Abyssal Maw (CR 2)

Medium Outsider (Chaotic and Evil)
Alignment: Always chaotic evil
Initiative: +0; Senses: Listen +6 and Spot +6


AC: 15 (+5 natural), touch 10, flat-footed 15
Hit Dice: 2d8+2 (11 hp)
Fort +4, Ref +3, Will +2
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +2; Grapple +5
Attack: Bite +5 melee
Full Attack: Bite +5 melee
Damage: Bite 2d8+4
Special Attacks: Rend fallen
Abilities: Str 17, Dex 10, Con 13, Int 6, Wis 9, Cha 8
Special Qualities: Outsider traits
Feats: Alertness
Skills: Climb +6, Intimidate +4, Jump +8, Listen +6, Spot +6, and Swim +6
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)
Climate/Terrain: Any land and underground
Organization: Solitary, pair, or gang (3-5)
Treasure/Possessions: None

Source: Monster Manual II

In the countless, nearly infinite realms of the Abyss, demons grow numerous and varied.

The abyssal maw is a vicious but servile demon that can be found in the service of more powerful demons, or of evil mortals who treat with such beings.

An abyssal maw is a disgusting creature consisting mainly of teeth. Its appetite is legendary; one maw has been known to consume the better part of a centaur in less than a minute.

An abyssal maw looks like a huge, toothy mouth perched on a few stubby appendages. Its hide is a dull brown shade.

Abyssal maws speak Abyssal and Common, though none too clearly, thanks to their low Intelligence scores and toothy maws.

Combat

Demons are ferocity personified. They are willing to attack any creatures - even other demons -just for the sheer fun of it. Demons enjoy terrifying their victims before slaying them, and they often devour the slain.

Abyssal maws serve as shock troops in evil armies. Since they lack ranged attacks, they usually rush into melee combat as soon as possible, where their gnashing teeth do the rest.

Rend Fallen (Ex): An abyssal maw loves to tear into its downed foes. It automatically deals an additional 2d8+4 points of damage to any foe it drops with a melee attack.

Outsider Traits: A demon has darkvision (60-foot range). It cannot be raised or resurrected.