Armor Description

Shield Spikes

When added to your shield, these spikes turn it into a martial piercing weapon that deals 1d6 points of damage (x2 Crit) no matter whether the shield is small or large. You can't put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like a shield bash attack (see above).
Shield Spikes ()
Cost Armor Bonus Max Dex
Bonus
AC Penalty Arcane Spell Failure Base spd
(30 ft.)
Base spd
(20 ft.)
Weight* Source
+10 gp - - 0% - +5 lb. Player's Handbook

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