Armor Description
Shield Spikes
When added to your shield, these spikes turn it into a martial piercing weapon that deals 1d6 points of damage (x2 Crit) no matter whether the shield is small or large. You can't put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like a shield bash attack (see above).
Shield Spikes ()
Cost
Armor Bonus
Max Dex Bonus
AC Penalty
Arcane Spell Failure
Base spd (30 ft.)
Base spd (20 ft.)
Weight*
Source
+10 gp
-
-
0%
-
+5 lb.
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