Random Magic Weapons (any level)

Crossbow, heavy
valued at 2,350 gp.
Shock Ability

Upon command, a shock weapon is sheathed in crackling electricity. The electricity does not harm the hands that hold the weapon. Shock weapons deal +1d6 points of bonus electricity damage on a successful hit. Bows, crossbows, and slings so enchanted bestow the electricity energy upon their ammunition.
Aura: Moderate evocation
Caster Level: 8th
Requirements: Craft Magic Arms and Armor, call lightning or lightning bolt
Price: +1 bonus
Source: Dungeon Master's Guide v.3.5


[Back]
Stores, Gear & Treasure
About Magic Weapons
About Magic