Weapons Description
Glot
The glot is a specially balanced sphere of metal designed to be thrown low to the ground. It then skips and bounces across the ground with little reduction in velocity to strike its target. If the ground between you and your target is solid, flat, and relatively free of obstructions, the glot's range increment increases to 20 feet. If the ground is also icy, the glot skips even more readily over the frozen ground and its range increment increases to 30 feet. If you use a glot to attack an airborne target, its range increment is always 10 feet.
You can make ranged trip attacks with a thrown glot.
Exotic Weapon - Ranged | |
Cost | 1 gp |
Dmg(S) | 1d3 |
Dmg(M) | 1d4 |
Crit | 18-20/x2 |
Range Inc | 10 ft. |
Weight | 1 lb. |
Type | Bludgeoning |
Source |
Frostburn |
See weapon entry for special rules, exotic primitive |
Preferred weapon of: No known deity.