Weapons Description
Manople
Resembling a sai with blades, a manople is actually a gauntlet worn over your hand. Since it is worn this way, however, you cannot carry anything else in that hand, nor can you use it to cast spells or use skills.
A manople gives you a +1 shield bonus to AC. Unlike with a spiked shield, you retain this bonus to AC even on a round in which you make an attack with the manople. If you lack the appropriate Exotic Weapon Proficiency feat, you do not retain the shield bonus to AC, as you would with a spiked shield. A manople has no armor check penalty and a 5% arcane spell failure chance. Like a spiked shield, a manople can be enhanced as a weapon, as a shield, or both, but such enhancements must be paid for and applied separately.
An opponent cannot use a disarm action to disarm you of this weapon. The cost and weight given are for a single manople.
Exotic Weapon - Melee | |
Cost | 35 gp |
Dmg(S) | 1d4 |
Dmg(M) | 1d6 |
Crit | 19-20/x2 |
Range Inc | - |
Weight | 1 lb. |
Type | Slashing or piercing |
Source |
Sandstorm |
Light melee. Can also be used as a shield. |
Preferred weapon of: No known deity.