Blackguard - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The blackguard epitomizes evil. He is nothing short of a mortal fiend. The quintessential black knight, this villain carries a reputation of the foulest sort that is very well deserved. Consorting with demons and devils and serving dark deities, the blackguard is hated and feared by all. Some people call these villains anti-paladins due to their completely evil nature.
The blackguard has many options available to him - sending forth dark minions and servants to do his bidding, attacking with stealth and honorless guile, or straightforward smiting of the forces of good that stand in his way Fighters, ex-paladins, rangers, monks, druids, and barbarians make for indomitable combat-oriented blackguards, while rogues and bardic blackguards are likely to stress the subtle aspects of their abilities and spells. Sorcerers, wizards, and clerics who become blackguards are sometimes called diabolists and favor dealing with fiends even more than other blackguards do.
As NPCs, blackguards usually lead legions of undead, evil outsiders, or other monsters to conquer their own doomed demesne or expand their existing territory. Sometimes they serve more powerful evil characters as dark lieutenants. On occasion they operate alone as hired killers or wandering purveyors of ill, destruction, and chaos.
Hit Die: d10
To qualify to become a Blackguard, a character must fulfill all the following criteria:
- Alignment: Any evil.
- Skills: Knowledge (religion) 2 ranks, Hide 5 ranks.
- Feats: Cleave, Improved Sunder, Power Attack.
- Base Attack Bonus: +6.
- Special: The blackguard must have made peaceful contact with an evil outsider who was summoned by him or someone else to have contracted the taint of true evil.
From:
Dungeon Master's Guide v.3.5
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