Tomb Warden - Evil/Dead Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
Tomb wardens serve as selfless, undying protectors of the dead. Each one dedicates itself to the eternal guardianship of a tomb, graveyard, or similar repository of the dead, and gains great powers while within that area.
Most tomb wardens are mummies, because the role comes naturally to them. Advanced wights may become tomb wardens, and some privacy-seeking liches also take up this mantle. On rare occasions, a ghost might be doomed to protect a crypt or graveyard, and might become a tomb warden as part of its service.
Hit Die: d12
To qualify to become a Tomb Warden, a character must fulfill all the following criteria:
- Race: Undead
- Alignment: Any nonchaotic
- Feats: Toughness,
- Base Attack Bonus: +3.
Base Save Bonus: Will +5. - Special: A tomb warden must dedicate itself to the protection of a tomb, graveyard, or similar resting place of the dead.
From:
Libris Mortis
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