True Necromancer - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Power corrupts. Power over life and death corrupts absolutely. The power to raise an undying, unkillable servant from the husk of the formerly living is seductively, darkly tempting - and certainly evil. Those who seek such unyielding obedience from the dead willingly tread the path of necromancy
A character who wishes to become a true necromancer must take levels in both arcane and divine spellcasting classes. Only then does she begin her sinister schooling, learning how to combine the foulest of both into a single, necromantic whole.
NPC true necromancers are usually found singly - living in abandoned graveyards, hidden in the depths of centuries-old catacombs, or lurking in an unhallowed mausoleum. Occasionally necromancers gather into small societies or evil associations, but sooner or later most such groups are stamped out. At least, so think those concerned with the triumph of good over evil in the world. But they have never seen the Bleak Academy.
Hit Die: d6
To qualify to become a True Necromancer, a character must fulfill all the following criteria:
- Alignment: Any non-good
- Skills: Knowledge (arcana) 8 ranks, Knowledge (religion) 8 ranks
- Feats: Spell Focus (necromancy).
- Spells: Able to cast summon undead II as a divine spell and command undead as an arcane spell.
- Special: Able to rebuke undead.
Special: Access to the Death domain.
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