Evil / Undead Class : Disciple Of Mammon

"Almighty Mammon, lord of lust and king of covetousness, I call upon your great might to get what I want. I prostrate myself before you and your relentless power. Bring me my heart's desire." - Zbavra the Witch-Queen

The disciple of Mammon takes what she wants any way she can. She is quick to betray her friends and allies to get ahead and she will put herself in an embarrassing or awkward position if it ultimately leads to what she wants. The disciple of Mammon has no honor, no shame, and no scruples. Her abilities help her not only to lie, cheat, and steal, but also to avoid danger at the expense of others.

Evil rogues and bards sometimes become disciples of Mammon, particularly those who are more interested in stealing than killing. Disciples of Mammon generally operate alone. Although they might join a guild or operate with allies, disciples of

Mammon betray their companions so quickly that they soon develop a poor reputation. For this reason, among others, Mammon's disciples are often on the move, one step ahead of those they have betrayed, cheated, and robbed. Goblinoid creatures are sometimes drawn to the service of Mammon - as is the occasional evil dragon (usually one that deals with the outside world, not a remain-in-its-lair sort of dragon).

Requirements

To qualify to become a Disciple of Mammon, a character must fulfill all the following criteria:

Class Skills

The disciple of Mammon's class skills are Appraise, Balance, Bluff, Disable Device, Disguise, Escape Artist, Forgery, Hide, Hide, Intimidate, Knowledge (any), Listen, Move Silently, Open Lock, Profession (any), Search, Sleight of Hand, and Spot.

Skill Points at Each Level: 4 + Int modifier.

Class Features

All the following are Class Features of the disciple of Mammon prestige class.

Weapon and Armor Proficiency: Disciples of Mammon are proficient with all simple and martial weapons, but no type of armor or shields.

Lie (Su): A disciple of Mammon gains a +4 competence bonus on Bluff checks and spell resistance of 11 + disciple level against spells that reveal falsehood, such as zone of truth and discern lies, even when spell resistance is normally not allowed (such as with discern lies).

Cheat (Sp): Once per day per class levi, a disciple of Mammon can produce an effect identical to that of a cheat spell cast by a 15th-level caster.

Thief (Ex): A 3rd-level disciple of Mammon gains a +4 competence bonus on Pick Pocket and Open Lock checks.

Steal (Sp): A 3rd-level disciple of Mammon can call a single unattended object weighing no more than 5 pounds to her as if using telekinesis. This functions as the spell cast by a 15th-level caster.

Divert Attack (Ex): Three times per day, a 4th-level disciple of Mammon can maneuver events so that an opponent's melee attack meant for her is actually directed at another character within the attacker's reach. The new target must also be a foe of the attacker. If there is no such foe within reach, the maneuver fails.

Summon Osyluth (Sp): A 5th-level disciple of Mammon can summon 1 osyluth once per day This functions as a summon monster spell cast by a 15th-level caster.

Take Object (Ex): A 6th-level disciple of Mammon gains a +4 competence bonus on attempts to disarm a foe, and she draws no attacks of opportunity for making an attempt unarmed.

Enhance Value (Ex): By careful, slight modifications, a 7th-level disciple of Mammon can increase the value of a nonmagical item of value, such as a gem, an art object, or a piece of equipment. The disciple spends 1 hour performing these modifications and then makes an Appraise check, increasing the value of the object by 1% per point of the check result. A disciple of Mammon cannot enhance something with a readily obvious value, such as a coin, and she cannot enhance the same object twice.

Divert Spell (Ex): Once per day, an 8th-level disciple of Mammon can maneuver events so that an opponent's spell targeted on her is actually targeted at another instead. The new target must be within range and must also be a foe of the attacker. If there is no such foe within reach, the maneuver fails.

Nondetection (Sp): A 9th-level disciple of Mammon can constantly produce an effect identical to a nondetection spell cast by an 18th-level caster. This ability cannot be dispelled, but it can be suppressed.

Summon Gelugon (Sp): A 10th-level disciple of Mammon can summon 1 gelugon once per day. This functions as a summon monster spell cast by an 18th-level caster.

Disciple Of MammonHit Die: d6
CLBABFortRefWillSpecial
1st+1+0+2+2Lie
2nd+2+0+3+3Cheat
3rd+3+1+3+3Thief, steal
4th+3+1+4+4Divert attack
5th+4+1+4+4Summon osyluth
6th+5+2+5+5Take object
7th+6+2+5+5Enhance value
8th+6+2+6+6Divert spell
9th+7+3+6+6Nondetection
10th+8+3+7+7Summon gelugon

Source: Book of Vile Darkness

Older Prestige class adapted to 3.5


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Evil & Undead Classes