Evil / Undead Class : Thrall of Demogorgon

"The dual-lived, dual-willed prince of the Abyss, master of the mysterious and king of the deviants, Demogorgon, you are my lord!" -Qill

The thrall of Demogorgon is a perversion of his race - and a madman. He seeks out the morbid and the bizarre, and he thrives on the chaotic nature of mutation and deformity. In the service of his terrible master, he attempts to spread dissent, madness, and conflict. He works to topple that which provides order and pervert that which is true. Multiclass characters make the best thralls of Demogorgon, because he appreciates their versatility. A thrall of Demogorgon usually works alone, and his greatest enemies are often other thralls of Demogorgon, although he hates all other demon prince thralls as well. Other enemies include good-aligned characters and creatures - actually thralls of Demogorgon despise everyone.

Requirements

To qualify to become a Thrall of Demogorgon, a character must fulfill all the following criteria:

Class Skills

The thrall of Demogorgon's class skills are Bluff, Climb, Concentration, Hide, Intimidate, Jump, Knowledge (any), Move Silently, Profession (any), Search, Sense Motive, Spot, Swim, and Use Rope.

Skill Points at Each Level: 4 + Int modifier.

Class Features

All the following are Class Features of the thrall of Demogorgon prestige class.

Weapon and Armor Proficiency: A thrall of Demogorgon is proficient with all simple and martial weapons, with all types of armor, and with shields.

Bonus Feat or Spells: When a thrall of Demogorgon attains 1st, 4th, 7th, and 10th level, the character gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class, or else he gains a bonus feat of his choice. If the thrall chooses +1 spellcasting level, he does not gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation fears, hit points beyond those received from the prestige class, and so on), except for an increased effective level of spellcasting. This essentially means that he adds the new level to the level of whatever other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.

If a character had more than one spellcasting class before he became a thrall of Demogorgon, he must decide to which class he adds the level for purposes of determining spells per day.

A thrall of Demogorgon is free to choose the bonus feat at one opportunity and the spellcasting level the next time the decision arises, or vice versa. Characters who are not spellcasters must choose the bonus feat.

Scaly Flesh (Ex): A 1st-level thrall of Demogorgon gains dark scaly flesh, which provides a +1 natural armor bonus. At every three levels beyond 1st (4th, 7th, and 10th), this bonus increases by +1. The bonus from scaly flesh stacks with that of natural armor derived from creature type (if the thrall of Demogorgon is a lizardfolk or troglodyte, for example), but not from magical sources such as an amulet of natural armor.

Hypnosis (Sp): Once per day, a thrall of Demogorgon can produce an effect identical to that of the hypnotism spell, except that it functions as a gaze attack with a range of 30 feet. The Will save DC to resist the effect is 10 + thrall's class level + thrall's Cha modifier.

Touch of Fear (Sp): Three times per day, a thrall of Demogorgon of 2nd level or higher can use an effect identical to that of the cause fear spell. The Will save DC to negate the fear is 10 + class level + Cha modifier.

Reaching Touch (Su): Three times per day a 3rd-level thrall of Demogorgon can cause his arms to stretch unnaturally like tentacles, providing him an extra 5 feet of reach for 1 round.

Dual Actions (Su): Twice per day, a 4th-level thrall of Demogorgon can take two full rounds' worth of actions in the same round.

Summon Demon (Sp): A 5th-level thrall of Demogorgon can summon a demon of 5 HD or less once per day. This functions as a summon monster spell cast by a 15th-level caster. Once per day a 9th-level thrall of Demogorgon can summon a demon of 10 HD or less.

Rotting Touch (Sp): Three times per day a thrall of Demogorgon can deal 1d6 points of Constitution damage as a touch attack.

Two Personas (Ex): An 8th-level thrall of Demogorgon goes a little insane, if he is not already mad. The thrall develops a multiple personality disorder that has the side effect of allowing the character to multiclass freely with no experience point penalties.

Death Touch (Sp): At 8th level, a thrall of Demogorgon can use an effect identical to that of a slay living spell once per day The Fortitude save DC to avoid death is 10 + class level + Cha modifier.

Demogorgon's Will (Sp): A 10th-level thrall of Demogorgon can call upon the power of his master and be granted a limited wish spell once per day. The use of this ability requires 3 full rounds devoted to entreaties and prayers to Demogorgon before the limited wish is granted. The thrall must pay the experience point cost and provide any needed material components.

Thrall Of DemogorgonHit Die: d8
CLBABFortRefWillSpecialSpells per Day
1st+1+2+0+0Scaly flesh +1, hypnosisBonus feat or +1 level of existing class
2nd+2+3+0+0Touch of fear-
3rd+3+3+1+1Reaching touch-
4th+4+4+1+1Dual actions, scaly flesh +2Bonus feat or +1 level of existing class
5th+5+4+1+1Summon minor demon-
6th+6+5+2+2Rotting touch-
7th+7+5+2+2Scaly flesh +3Bonus feat or +1 level of existing class
8th+8+6+2+2Two personas, death touch-
9th+9+6+3+3Summon major demon-
10th+10+7+3+3Demogorgon's will, scaly flesh +4Bonus feat or +1 level of existing class

Source: Book of Vile Darkness

Older Prestige class adapted to 3.5


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