General Prestige Class : Dragon Mystic

by Skip Willams and Andy Collins, Dragon #297

While all dragons eventually master the arts arcane, some push the boundaries of learning even further. These rare individuals are known as dragon mystics, and even great wyrms speak of them in hushed tones.

Virtually all who take up this pursuit are true dragons (either chromatic or metallic). The occasional half-dragon who becomes a dragon mystic is generally a sorcerer or wizard, though a half-dragon bard could theoretically do so as well.

Dragon mystics lead lonely lives, generally lairing far from civilization in order to continue their studies in peace.

Requirements

To qualify to become a Dragon Mystic, a character must fulfill all the following criteria:

Class Skills

The dragon mystic's class skills are Concentration, Diplomacy, Intimidate, Knowledge (any), Sense Motive, Spellcraft, and Use Magic Device.

Skill Points at Each Level: 2 + Int modifier.

Class Features

All of the following are class features of the dragon mystic prestige class.

Weapon and Armor Proficiency: Dragon mystics gain no additional proficiency in any weapon or armor.

Spells per Day: A dragon mystic continues training in magic as he gains levels. When a new dragon mystic level is gained, the character gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before he added the prestige class. The character does not gain any other benefit a character of that class would have gained. This essentially means that he adds the level of dragon mystic to the level of some other arcane spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.

If the character has natural spellcasting ability (such as that of a dragon), his effective level of spellcasting may instead increase by one. This increase is permanent and is added to the dragon's effective caster level as he ages.

Draconic Spell Power (Su): Whenever the dragon mystic casts a spell that inflicts damage, the spell inflicts an additional +1d6 damage per level to each target on a failed save. This damage is of the same type as the dragon's damaging breath weapon. If the dragon mystic has more than one breath weapon that inflicts damage, select one when this power is gained. If the dragon mystic has no breath weapon that inflicts damage, this power has no effect. It also has no effect on spells that don't inflict damage or that don't allow a saving throw.

Charisma Increase (Ex): At 2nd level, the dragon mystic gains a +1 bonus to his Charisma score, and he gains another +1 bonus at 4th level.

Draconic Spell Focus (Su): Whenever the dragon mystic casts an arcane spell from the Enchantment school or an arcane spell that inflicts the same type of energy damage as his damaging breath weapon (such as fire for a red dragon), add +2 (or one-half his age category, whichever is higher) to the DC of any saving throws made to resist it.

Metamagic Breath Weapon (Su): The dragon mystic can apply to his breath weapon the effect of one of the following metamagic feats that he knows: Empower Spell, Enlarge Spell, Maximize Spell, or Quicken Spell. Add the normal spell level adjustment to the 1d4 roll to determine when the dragon can breathe again. For example, a dragon mystic who enlarges his breath weapon would roll 1d4 to determine when he could breathe again, but would roll 1d4+4 to determine when he could breathe again if he had quickened his breath weapon. The dragon mystic can't apply the effects of a metamagic feat that he doesn't know. The dragon mystic may use this ability a number of times per day equal to his Charisma modifier or his age category (whichever is higher) If the dragon mystic has more than one breath weapon, the limit applies to total breaths (not separately to each breath weapon). If the dragon mystic has no breath weapon, this ability has no effect.

A note about age categories: For dragons without age categories, treat the dragon's age category as 1.

Dragon MysticHit Die: d12
CLBABFortRefWillSpecialSpells per Day
1st+0+0+0+2Draconic spell power+1 caster level
2nd+1+0+0+3Charisma increase+1 caster level
3rd+1+1+1+3Draconic power harnessed+1 caster level
4th+2+1+1+4Charisma increase+1 caster level
5th+2+1+1+4Metamagic breath weapon+1 caster level

Source: Dragon #296


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