General Prestige Class : Knight of the Crown
The Order of the Crown is the first tier of the Solamnic Knights. A group of warriors trained for obedience and loyalty, they are charged with upholding the honor of the knighthood and of their order.
Knights of the Crown are often younger than those of the higher orders and, as such, are eager to accept any challenge given them. The Measure teaches them, however, to temper their sword-arm with wisdom and be obedient to those they serve.
Requirements
To qualify to become a Knight of the Crown, a character must fulfill all the following criteria:
- Alignment: Lawful Good
- Skills: Diplomacy 2 ranks, Knowledge (Religion) 2 ranks, Ride 2 ranks
- Feats: Armor Proficiency (heavy), Honor-Bound, Martial Weapon Proficiency (any one), Shield Proficiency.
- Base Attack Bonus: +3.
Base Save Bonus: Fort +4. - Special: Squire of the Crown: The character must already have been accepted as a squire.
Class Skills
The knight of the Crown's class skills are Craft, Diplomacy, Intimidate, Knowledge (nobility and royalty), Knowledge (religion), Profession, and Ride.
Skill Points at Each Level: 2 + Int modifier.
Class Features
Weapon and Armor Proficiency: Knights of the Crown are proficient with all simple and martial weapons. They gain no additional armor or shield proficiency.
Strength of Honor (Su): Once per day, a 1st level Knight of the Crown can gain a +4 morale bonus to her Strength score for a number of rounds equal to 3 + her Charisma modifier. For every 3 additional levels she advances as a Knight of the Crown, she can gain this bonus an additional time each day (2/day at 4th level, 3/day at 7th level, and 4/day at 10th level). Activating this ability is a free action.
Knightly Courage (Su): A Knight of the Crown applies her Charisma modifier (if positive) as a morale bonus on all saving throws against fear effects.
Heroic Initiative (Ex): Starting at 2nd level, a Knight of the Crown gains a +1 bonus on initiative checks. This bonus increases by +1 for every three levels the character gains beyond 2nd (+2 at 5th level and +3 at 8th level).
Fight to the Death (Ex): At 3rd level, a Knight of the Crown gains the Diehard feat as a bonus feat, even if she does not have the prerequisite feat.
Honorable Will (Su): A 4th level Knight of the Crown applies her Charisma bonus (if any) as a morale bonus on saving throws against compulsion spells and effects. Her powerful sense of honor and loyalty to her order strengthens her will.
Might of Honor (Su): At 6th level, when a Knight of the Crown uses her strength of honor ability, she gains a +6 bonus instead of +4.
Armored Mobility (Ex): At 7th level, a Knight of the Crown treats heavy armor as medium armor for all purposes, including running speed. In addition, her armor check penalty when wearing heavy armor is reduced by -1. This benefit stacks with the armor check penalty reduction granted by masterwork or dragon-metal armor.
Aura of Courage (Su): Beginning at 9th level, a Knight of the Crown becomes completely immune to fear (magical or otherwise). Allies within 10 feet of the knight gain a +4 morale bonus on saving throws against fear effects. This ability functions while the knight is conscious, but not if she is unconscious or dead.
Crown of Knighthood (Su): When she reaches 10th level, a Knight of the Crown is the living embodiment of the principles of honor, obedience, and loyalty. She adds her Charisma modifier as a morale bonus on all saving throws, and gains an additional +4 bonus on saves against compulsion effects (this replaces the bonus from her honorable will ability). In addition, she can act as if under the effect of a heroic valor spell once per day, gaining a +4 morale bonus on attack rolls, weapon damage rolls, and saving throws, and gaining 15 temporary hit points. This effect lasts for 10 minutes.
Knight Of The Crown | Hit Die: d10 | ||||
---|---|---|---|---|---|
CL | BAB | Fort | Ref | Will | Special |
1st | +1 | +2 | +0 | +0 | Strength of honor 1/day, knightly courage |
2nd | +2 | +3 | +0 | +0 | Heroic initiative +1 |
3rd | +3 | +3 | +1 | +1 | Fight to the death |
4th | +4 | +4 | +1 | +1 | Honorable will, strength of honor 2/day |
5th | +5 | +4 | +1 | +1 | Heroic initiative +2 |
6th | +6 | +5 | +2 | +2 | Might of honor |
7th | +7 | +5 | +2 | +2 | Armored mobility, strength of honor 3/day |
8th | +8 | +6 | +2 | +2 | Heroic initiative +3 |
9th | +9 | +6 | +3 | +3 | Aura of courage |
10th | +10 | +7 | +3 | +3 | Crown of knighthood, strength of honor 4/day |
Source: Dragonlance Campaign Setting