General Prestige Class : Mystic
With so many distractions in the world, like combat training, learning the art of stealth, or studying interesting bits of history, it s easy for a spellcaster to stray from the art of magic. A few dedicated individuals manage to locus on spells above all else. Magic is their meat and drink - the very air they breathe.
Welcome to the world of the mystic.
Mystics are spellcasters who focus solely on the pursuit of magic. Only the most diligent student of the magical arts joins the tanks of the mystics, who reward the hard work and study of devoted spell-casters with secrets of magic unavailable elsewhere. Characters without at least one level of wizard, sorcerer, cleric, or druid gain almost no benefit from becoming a mystic. Paladins, rangers, and bards might gain some benefit, but overall, it would be minor. Mystics often gather in isolated covens or secluded ascetic orders to harbor their secrets and emphasize their studies. Mystics study magic for magic's sake and become formidable spellcasters because of it. Sometimes a lone mystic removes herself even from the company of her peers to study in utter isolation. She might. on rare occasions, take disciples and train them with the knowledge that she has learned.
To qualify to become a Mystic, a character must fulfill all the following criteria:
- Skills: Spellcraft: 10 ranks, Knowledge (arcana): 10 ranks, Knowledge (religion): 5 ranks
- Feats: Spell Penetration, Spell Focus, One Metamagic Feat, and One Item Creation Feat,
Skill Points at Each Level: 2 + Int modifier.
All of the following are class features of the Mystic prestige class.
Weapon and Armor Proficiency: Mystics are not skilled with any weapons, armor, or shields.
Bonus Spells: Similar to bonus spells for high ability scores, for each level of mystic that a spellcasting character attains, she gains bonus spells to the number of spells per day she normally casts. These bonus spells can be added to whatever levels of spells the caster can currently cast, but no more than one can be added to the caster's highest current spell level.
Example: Mialee is a 9th-level wizard who takes one lever in mystic. She can give herself one bonus 5th-level spell (her highest as a 9th-level wizard), and one bonus spell in one other level, zero through fourth.
If a mystic has two spellcasting classes already, he must choose which previous class of spells gains the bonus. For example, Unthor is a 10th-level cleric/9th-level wizard, with one level of mystic. Conceivably, Unthor could have a bonus 5th-level wizard spell and a bonus 5th-level cleric spell, or you could put both spells in either cleric or wizard, but only one of them could be 5th level. Once a mystic has chosen how to apply his bonus spells, they cannot be shifted again.
Spell Secret: At every other level, mystics can choose one spell known to them that then becomes permanently modified as though affected by one of the following metamagic feats: Empower Spell, Enlarge Spell, Extend Spell. Still Spell, or Silent Spell. The spell's level does not change, and once the choice of spell and modification are chosen, they cannot he changed. As the mystic goes up in level, he can choose the same spell to be modified in different ways with multiple spell secrets.
Bonus Languages: Mystics, in their laborious studies, learn new languages to access more knowledge. The mystic can choose to learn any new language every two levels.
Permanent Maximum: Like with spell secrets, at 8th level the mystic can choose one spell to permanently modify so that it is always maximized as with the metamagic feat Maximize Spell.
Permanent Quicken: Like with spell secrets, at 10th level the mystic can choose one spell to permanently modify so that it is always quickened as with the metamagic feat Quicken Spell.
|1st||+0||+0||+0||+2||Spell Secret 2|
|2nd||+1||+0||+0||+3||Bonus Language 3|
|3rd||+1||+1||+1||+3||Spell Secret 2|
|4th||+2||+1||+1||+4||Bonus Language 3|
|5th||+2||+1||+1||+4||Spell Secret 2|
|6th||+3||+2||+2||+5||Bonus Language 3|
|7th||+3||+2||+2||+5||Spell Secret 2|
|8th||+4||+2||+2||+6||Permanent Maximum, Bonus Language 3|
|9th||+4||+3||+3||+6||Spell Secret 2|
|10th||+5||+3||+3||+7||Permanent Quicken, Bonus Language 3|
Source: Dragon #274