General Prestige Class : Visionary Seeker

Everyone's potential is like an infinite, mist-shrouded plain - empty at first, but pregnant with possibility. All beings have within them the possibility for building knowledge upon that plain, or for piercing the mists that obscure it to find what treasures of mind and spirit reside there. A visionary seeker knows how to navigate the mental plain stretching out ahead, finding landfall and truly discovering what it means to know.

Anyone imbued with a strong sense of self and a questing spirit may become a visionary seeker. However, spellcasters give up much of their spell progression. Having some spellcasting ability enhances the visionary seeker's path of enlightenment, creating a few more bright sparks. Multiclassed wizards, especially diviners, find the life of a visionary seeker attractive. Sorcerers with their innate spellcasting powers often hearken to the self-centered focus of the group that detractors sometimes call "the Mind's I." Occasionally, a multiclassed cleric or druid will choose to quest for personal fulfillment and become a member of the prestige class.

Occasional NPC visionary seekers can be found anywhere in the multiverse. Usually, they strive to the utmost to pursue personal goals, often without much concern for others.

Requirements

To qualify to become a Visionary Seeker, a character must fulfill all the following criteria:

Class Skills

The visionary seeker's class skills are Concentration, Craft (any), Knowledge (all skills taken individually), Profession (any), Sense Motive, Spellcraft, Spot, and Survival.

Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are class features of the visionary seeker prestige class.

Weapon and Armor Proficiency: Visionary seekers gain no proficiency with any weapon or armor.

Spells per Day/Spells Known: At each odd-numbered visionary seeker level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved undead turning, metamagic or item creation feats, or the like). If the character had more than one spellcasting class before becoming a visionary seeker, the player must decide to which class to add each visionary seeker level for determining spells per day, spells known, and overall caster level.

Divination Expertise (Ex): A visionary seeker may add his class level to his caster level when casting divination spells. This bonus stacks with the bonus gained for additional spellcasting levels at every odd-numbered class level. For example, a 10th-level wizard/4th-level visionary seeker would cast divinations as a 16th-level caster (10 for wizard levels, 4 for visionary seeker levels, and 2 for the added spellcasting levels gained from visionary seeker class levels).

Spell Mimic (Sp): Once per day, a visionary seeker of 2nd level or higher can mimic any spell (arcane or divine) of a level no greater than his class level. He must have seen the spell cast within the previous 24 hours, and he must supply any material components or focus that the spell requires. The spell's casting time is as normal for the spell. The visionary seeker cannot apply metamagic effects to the spell, even if the original spell included such effects. Treat his caster level for the spell as equal to his highest caster level in any class.

At 6th level, a visionary seeker can use this ability twice per day, and at 10th level, he can use it three times per day.

Intuition (Ex): A 3rd-level visionary seeker gains a +2 insight bonus on initiative checks and Will saves against illusions. These bonuses increase to +4 at 7th level.

Bend Fate (Su): At 4th level, a visionary seeker gains the ability to manipulate fate in his favor. Once per day, he can add 1d6 to any d20 roll he makes. He must declare the use of this ability before rolling the d20.

Trick Fate (Su): Once per day, a visionary seeker of 8th level can reroll one roll that he has just made before the DM declares whether the roll results in success or failure. He must take the result of the reroll, even if it's worse than the original roll.

Moment of Prescience (Sp): Once per day, a 10th-level visionary seeker can use moment of prescience as a spell-like ability. Treat his caster level as equal to his highest caster level in any class.

Visionary SeekerHit Die: d6
CLBABFortRefWillSpecialSpells
1st+0+0+2+0Divination expertise+1 level of existing spellcasting class
2nd+1+0+3+0Spell mimic 1/day-
3rd+2+1+3+1Intuition (+2)+1 level of existing spellcasting class
4th+3+1+4+1Bend fate-
5th+3+1+4+1-+1 level of existing spellcasting class
6th+4+2+5+2Spell mimic 2/day-
7th+5+2+5+2Intuition (+4)+1 level of existing spellcasting class
8th+6+2+6+2Trick fate-
9th+6+3+6+3-+1 level of existing spellcasting class
10th+7+3+7+3Moment of prescience 1/day, spell mimic 3/day-

Source: Planar Handbook


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General Prestige Classes