Eberron Prestige Class : Exorcist of the Silver Flame
The church of the Silver Flame is dedicated to fighting supernatural forces of evil across Khorvaire. Trying to remain above the lingering conflicts of the Last War, the church focuses its energy on combating extraplanar threats such as possessing devils and corrupting demons. Leading this unceasing war are the exorcists of the Silver Flame, spiritual heroes who channel the power of the Silver Flame to ward off evil outsiders, cast out possessing spirits, and smite the material forms of the forces of evil.
Exorcists of the Silver Flame are drawn from the ranks of the most experienced and dedicated champions of the church, primarily clerics and high-level paladins. Multiclass cleric/wizards (and accomplished mystic theurges of the church) are also drawn to the class, though most of these retain their emphasis on divine spells and powers.
Most exorcists of the Silver Flame are active in the world, out on the front lines of the war against evil. A few NPC exorcists might be found in a state of retirement -- so physically and emotionally scarred from their experiences that they border on insanity.
Requirements
To qualify to become an Exorcist of the Silver Flame, a character must fulfill all the following criteria:
- Alignment: Any good
- Skills: Knowledge (the planes) 3 ranks, Knowledge (religion) 8 ranks.
- Base Attack Bonus: +3.
- Spells: Able to cast 1st-level divine spells.
Class Skills
The exorcist of the Silver Flame's class skills are Concentration, Craft, Intimidate, Knowledge (arcana), Knowledge (religion), Knowledge (the planes), Profession, Sense Motive, and Spellcraft.
Skill Points at Each Level: 2 + Int modifier.
Class Features
Weapon and Armor Proficiency: Exorcists of the Silver Flame gain no proficiency with any weapons, armor, or shields.
Spells per Day: From 2nd level on, when a new exorcist of the Silver Flame level is gained, the character gains new spells per day as if she had also gained a cleric or paladin level. She does not, however, gain any other benefit a character that class would have gained (improved ability to turn undead and so on). This essentially means that she adds these exorcist of the Silver Flame levels to her levels in cleric or paladin, then determines spells per day and caster level accordingly.
If a character had levels in both cleric and paladin before she became an exorcist of the Silver Flame, she must decide to which class she adds each level of exorcist for the purpose of determining spells per day.
Flame of Censure (Su): An exorcist of the Silver Flame can manifest the mystical power of the Silver Flame to ward off outsiders with the evil subtype. The exorcist makes a Charisma check and consults Table 8-9 in the Player's Handbook, using his total character level to determine the most powerful outsider he can affect. He then rolls 2d6 + his level in this class + his Charisma modifier for turning damage. Using both his character level and class level in this manner means that he is more likely to affect a single, powerful outsider, but unlikely to censure more than one of them.
A censured outsider is stunned for 1 round by the power of the Silver Flame channeled through the exorcist. If the exorcist's character level is at least twice the outsiders' Hit Dice, he banishes the outsider back to its home plane. An exorcist can use this ability a number of times per day equal to 3 + his Charisma modifier.
Weapon of the Exorcist (Su): An exorcist of the Silver Flame chooses a weapon with which he will dispense the will of the church. The chosen weapon must be a weapon that the exorcist of the Silver Flame is proficient in, and must have been in his possession for the last 24 hours. While wielding this weapon, the exorcist has +1 sacred bonus to damage and the weapon is considered magical for purposes of penetrating damage reduction.
An exorcist of the Silver Flame may only have one weapon of the exorcist at a time.
Weapon of Silver (Su): Starting at 2nd level, the exorcist of the Silver Flame's chosen weapon is now considered silver as well as magical for the purposes of penetrating damage reduction, while he wields it.
Darkvision (Ex): If he does not already have it, an exorcist of the Silver Flame gains darkvision 30 feet at 3rd level. His darkvision is increased to 60 feet at 6th level.
Resist Possession (Su): At 3rd level, an exorcist of the Silver Flame receives a +4 sacred bonus on saving throws against possession, including magic jar spells, ghostly malevolence, and fiendish possession. He also receives a +2 sacred bonus on saving throws against all charm and compulsion spells and effects cast by evil outsiders or undead.
Smite Evil (Su): Starting at 3rd level, once per day an exorcist of the Silver Flame may attempt to smite evil with one normal melee attack. He adds his Charisma bonus (if any) to his attack roll and deals 1 extra point of damage per exorcist level. If the exorcist accidentally smites a creature that is not evil, the smite has no effect but the ability is still used up for that day. An exorcist who is also a paladin and/or cleric adds his daily uses of this ability from each class together, and adds his exorcist level to his paladin level and/or cleric level to determine bonus damage. For example, a 5th-level cleric/10th-level paladin/3rd-level exorcist of the Silver Flame can smite evil 4 times per day (3/day from his paladin levels and 1/day from his exorcist levels) and deals +18 points of damage on a successful smite.
At 7th level, the exorcist may smite evil one additional time per day.
Detect Thoughts (Sp): At will, an exorcist of the Silver Flame can use detect thoughts, as the spell. The DC is 10 + class level + Charisma modifier.
Weapon of Good (Su): Starting at 4th level, the exorcist of the Silver Flame's chosen weapon is now considered good as well as silver and magic for the purposes of penetrating damage reduction, while he wields it.
Burning Exorcism (Su): At 5th level, an exorcist of the Silver Flame gains a +2 bonus on Charisma checks to force possessing spirits out of the bodies they inhabit, as well as on all dispel checks and caster level checks to harm, banish, or overcome the spell resistance of evil outsiders. This includes dispel checks to dispel a summon monster spell when the summoned monster is an evil outsider. However, the bodies they inhabit take 1d6 damage (half sacred, half fire).
Weapon of Flame (Su): Starting at 6th level, the exorcist of the Silver Flame's chosen weapon deals an additional 1d6 fire damage while he wields it.
Weapon of Law (Su): Starting at 8th level, the exorcist of the Silver Flame's chosen weapon is now considered lawful as well as good, silver, and magic for the purposes of penetrating damage reduction, while he wields it.
Weapon of Sacred Flame (Su): Starting at 9th level, the exorcist of the Silver Flame's chosen weapon deals an additional 1d6 sacred damage while he wields it.
Warding Flame (Su): At 10th level, an exorcist of the Silver Flame, at will as a free action, can bath himself in silver flame. As long as the warding flame covers him, he gains a +2 sacred bonus to Armor Class and Saving Throws. In addition, he gains spell resistance 25 against evil spells and spells cast by evil creatures.
Any evil creature that makes a successful melee attack against the exorcist of the Silver Flame while he is bathed in the warding flame must make a fortitude save or be blinded (as per blindness/deafness spell, with a DC 20 + the exorcist's Charisma modifier.)
The warding flame also provides bright illumination up to 30 feet from the exorcist and shadowy illumination up to 60 feet. The warding flame can be dismissed at any time.
Exorcist of the Silver Flame | Hit Die: d8 | |||||
---|---|---|---|---|---|---|
CL | BAB | Fort | Ref | Will | Special | |
1st | 1 | 2 | 0 | 2 | Flame of censure, weapon of the exorcist | |
2nd | 2 | 3 | 0 | 3 | Weapon of silver | +1 level of existing class |
3rd | 3 | 3 | 1 | 3 | Darkvision 30 ft., resist possession, smite evil 1/day | +1 level of existing class |
4th | 4 | 4 | 1 | 4 | Detect thoughts at will, weapon of good | - |
5th | 5 | 4 | 1 | 4 | Silver exorcism | +1 level of existing class |
6th | 6 | 5 | 2 | 5 | Darkvision 60 ft., weapon of flame | +1 level of existing class |
7th | 7 | 5 | 2 | 5 | Smite evil 2/day | - |
8th | 8 | 6 | 2 | 6 | Weapon of law | +1 level of existing class |
9th | 9 | 6 | 3 | 6 | Weapon of sacred flame | +1 level of existing class |
10th | 10 | 7 | 3 | 7 | Warding flame | - |
Source: Eberron Campaign Setting