Faerûnian Prestige Class : Harper Priest
Nearly every Harper recognizes the importance of the deities who inspired the creation of the Harpers: Deneir, Eldath, Lliira, Mielikki, Milil, Mystra, Oghma, Selûne, Silvanus, and Tymora; and the elven deities Aerdrie Faenya, Angharradh, Corellon Larethian, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, and Solonor Thelandira. Some, however, choose to pursue a closer relationship with these deities who came together at the Dancing Place.
Although most Harper priests are human, half-elven, or elven clerics who have selected one of the deities listed above as their patron, the Harpers recruit their members from many backgrounds, cultures, and religious affiliations, as long as those deities do not promote evil ends or wanton destruction. Human druids, dwarven paladins, gnome rangers, halfling rogue/clerics of Brandobaris, and many others are all welcome. Deities whose portfolios and interests particularly parallel those of the Harper patron deities include Akadi, Azuth, Chauntea, Gwaeron Windstrom, Lathander, Lurue, Red Knight, Savras, Shaundakul, Shialha, Valkur, and many of the neutral- or good-aligned deities of the various racial pantheons.
Harper priests can be found on their own or in the company of other Harpers or allies of similar outlooks. Even alone, the Harper priest can count on support from those friendly to the Harper cause.
To qualify to become a Harper Priest, a character must fulfill all the following criteria:
- Alignment: Any nonevil.
- Skills: Bluff 4 ranks, Diplomacy 8 ranks, Knowledge (local) 4 ranks, Perform 5 ranks, Sense Motive 2 ranks, Survival 2 ranks.
- Feats: Alertness, Iron Will.
- Special: Sponsorship by a member of the Harpers, approval of the High Harpers.
Skill Points at Each Level: 4 + Int modifier.
All the following are class features of the Harper priest prestige class.
Weapon and Armor Proficiency: Harper priests are proficient with all simple weapons. They are also proficient with all types of armor (light, medium, and heavy) and shields.
Spells per Day: A Harper priest's training focuses on magic. Thus, when a character gains a new level of Harper priest, she gains new spells per day as if she had also gained a level in whatever divine spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). If a character had more than one divine spellcasting class before she became a Harper priest, she must decide to which class she adds each level of Harper priest for purposes of determining spells per day when she adds the new level.
Blessings: At each level, a Harper priest may choose one blessing from the table below. Her Harper priest level plus her Wisdom bonus determines which blessings she can select. (She may select a lesser blessing than the highest possible if she so chooses.) She can't choose the same blessing twice.
Harper Knowledge: Like a bard, a Harper priest has a knack for picking up odd bits of knowledge. This ability works exactly like the bardic knowledge ability of the bard class If a Harper priest has bard levels (or levels in another class with the same ability, such as loremaster or Harper scout), her Harper priest levels and bard levels (or levels in the appropriate other class) stack for the purpose of using bardic knowledge.
|Harper Priest||Hit Die: d8|
|CL||BAB||Fort||Ref||Will||Special||Spells per day|
|1st||+0||+2||+0||+2||Blessing, Harper knowledge||+1 level of existing class|
|2nd||+1||+3||+0||+3||Blessing||+1 level of existing class|
|3rd||+2||+3||+1||+3||Blessing||+1 level of existing class|
|4th||+3||+4||+1||+4||Blessing||+1 level of existing class|
|5th||+3||+4||+1||+4||Blessing||+1 level of existing class|
|Harper Priest Blessings|
|Level + Wis Modifier||Blessing||Effect|
|1||Eldath's Pool||May create water 1/day as a cleric equal to her highest divine spellcasting level|
|2||Silvanus's Staff||Weapon Focus (quarterstaff) feat|
|3||Deneir's Eye||+2 holy bonus on saves against glyphs, runes, and symbols|
|4||Milil's Voice||+1 holy bonus on all Charisma-based skill checks|
|5||Mielikki's Step||Add +10 ft. to speed in light or medium armor|
|6||Lliira's Heart||+2 holy bonus on saves against compulsion and fear effects|
|7||Oghma's Insight||Skill Focus (any Knowledge) feat|
|8||Selûne's Radiance||Low-light vision (or double range of existing low-light vision)|
|9||Mystra's Grace||+2 insight bonus on saves against magical effects|
|10+||Tymora's Smile||Once per day may add +2 luck bonus to single saving throw (can be added after save result is known)|
Source: Magic of Faerûn