Waterdeep Locales
South Ward
CARAVAN COURT
This place is usually a dust-shrouded melee of cursing, whip-wielding drovers, bawling beasts of burden, and creaking wagons and carts. Most caravans entering or leaving through the Southern Gate muster or disband in Caravan Court, making it a scene of nonstop activity and chaos.
WAYMOOT
At the southern intersection of the High Road and the Way of the Dragon, the Waymoot is a high signpost mounted in the middle of the crossroads with hanging arrows pointing toward the harbor and city gates. Created by the Watchful Order and funded by local merchants, the signpost magically directs travelers to locations spoken into a crystal on the post. Once a site is spoken, the Waymoot writes the destination onto the relevant arrow and indicates is distance from Waterdeep; therefore folk are sent out the appropriate gate leading north, east, or south, depending on their destinations.
SOUTH WARD STRUCTURES
- S1: The Swords' Rest (tavern, C, 1)
- S2: The Stone House (guildhall, D, 1)
- S3: The House of Good Spirits (guildhall, B, 3)
- S4: The Redbridle Stables (business, C, 2)
- S5: The Coach and Wagon Hall (guildhall, B, 3)
- S6: Saddlers' & Harness-Makers' Hall (guildhall, B, 2)
- S7: Brian the Swordmaster's Smithy (business, C, 2)
- S8: The Old Monster Shop (business, D, 4)
- S9: Midnight Sun (tavern, D, 1)
- S10: Flurmastyr residence (row house, C, 2)
- S11: Builders' Hall (guildhall, B, 2)
- S12: Nelkaush the Weaver (business, C, 1)
- S13: The Road House (guild house, B, 2)
- S14: The Full Cup (tavern, D, 1)
- S15: The Jade Dancer (festhall, B, 3)
- S16: Tehmak's Coaches (business, B, 3)
- S17: Hlakken Stables (business, C, 2)
- S18: The Spouting Fish (tavern, C, 4)
- S19: Nueth's Fine Nets (business, C, 1)
- S20: Metalmasters' Hall (guildhall, B, 3)
- S21: Aurora's Realms Shop, South High Road Catalogue Counter (business, C, 4)
- S22: The Red Gauntlet (tavern, D, 2)
- S23: Pelauvir's Counter (business, C, 5)
- S24: Bellister's Hand (business, C, 2)
- S25: Bellister's House (warehouse, C, 3)
- S26: Orm's Highbench (business, D, 4)
- S27: Athal's Stables (business, D, 2)
- S28: Essimuth's Equipment (business, C, 2)
- S29: Temple of Good Cheer (row house, C, 3)
- S30: Madame Garah's Boarding House (row house, B, 2)
- S31: Amrani's Laundry (business, C, 1)
- S32: Piatran's Clothiers (business, C, 1)
- S33: Rokkek Ingerr's residence (row house, B, 2)
- S34: Hemmerem's Stables (business, B, Is & 2s)
- S35: Kolat's Towers (wizards' domiciles, B, 4s)
- S36: Watch Guardpost (city building, B, 2)
- S37: The Garrulous Grocer (home/business, B & C, 1, 2, & 3)
- S38: Krabbellor Silversmiths (business, C, 2)
- S39: Laran's Cartographers (business^ B, 2)
- S40: Waukeen's Wares (business, D, 2)
- S41: The Safehaven Inn (inn, B, 3)
- S42: Ingerr & Ingerr Warehouses (warehouse, C, 2)
- S43: The Beer Golem (tavern, C, 2)
- S44: Phaulkonmere (noble villa, A, 2s & 3s)
- S45: The Daily Trumpet (business, C, 3)
- S46: Helm's Hall (temple/house, C3
- S47: Tymora's Blessing (tavern, D, 1)
- S48: The Medusa's Glare (business, B, 2)
- S49: Flame of Hope (business, C, 2)
- S50: Berendarr's World of Words (business, D, 1)
- S55: Hlethvagi's Coins (business, B, 2)
- S52: The South Gate (city building, A, 4)
- S53: East Torch Tower (city building, A, 5)
- S54: Formerly Prestar's Furniture (ruined building, D, 1)