Sentry Ooze
Oozes make ideal additions to any dungeon. They consume the waste produced by other monsters and can be nasty little surprises in their own right. Some dungeon builders have conducted experiments to grant rudimentary intelligence to oozes by way of powerful magic. The resulting sentry oozes actively patrol their master's dungeon for intruders while cleaning it of debris.
Creating a Sentry Ooze
"Sentry" is an inherited template that can be added to any living corporeal ooze with no Intelligence (referred to hereafter as the base creature). A sentry ooze uses all the base creature's statistics and special abilities except as noted here.
Special Qualities: A sentry ooze retains the special qualities of the base creature, and also gains the following qualities.
- - Spell resistance equal to Hit Dice + 2.
- - No longer mindless, a sentry ooze is susceptible to mind-affecting spells and effects. However, it has a +4 racial bonus on its Will saves against such spells and effects.
Abilities: Increase from the base creature as follows: Dex +6, Int +2, Wis +10, Cha +10.
Skills: A sentry ooze gains skill points equal to (2 + Int modifier, minimum 1) x (Hit Dice + 3) to account for its new Intelligence score of 2. The ooze's class skills are Climb, Hide, Listen, and Move Silently.
Feats: A sentry ooze gains one feat for every 3 Hit Dice. Typical feats include Ability Focus, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, and Stealthy.
Challenge Rating: As the base creature + 2.
Sample Sentry Ooze: Sentry Pudding, Elder.