Ravager - Other Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
Feared by many, understood by few, the infamous Ravager is an individual who has dedicated himself to the service of Erythnul, Deity of Slaughter. Living a life of violence and savagery the Ravager seeks to spread this deity's malignant influence wherever he goes, never resting long in one place lest the forces of good and law pursue him.
Ravagers who come from the ranks of fighters and monks find that the Ravager's offensive capabilities enhance their combat skills, while wizard, sorcerer, cleric and druid Ravagers find that their ability to cause terror in their foes is a very useful defensive measure. Ravagers spend much of their time with others of their kind, roaming the land in small, close-knit warbands, striking unsuspecting communities without warning, and retiring back into the wilderness to plan their next terrible raid. Sometimes the clergy of Erythnul commands a lone Ravager to undertake some mission or project that obliges the Ravager to join up with other, non-Ravager individuals, but such alliances are usually temporary and must be managed carefully lest they lead to quarrels or worse.
NPC Ravagers are usually encountered in small warbands of from two to six individuals, but sometimes a lone Ravager may be met when undertaking a special mission.
All Ravagers are readily identified by the bizarre and fearsome facial tattoos they wear to mark themselves as Erythnul's instruments.
Hit Die: d10
To qualify to become a Ravager, a character must fulfill all the following criteria:
- Alignment: Chaotic evil, or neutral evil.
- Skills: Intimidate 3 ranks, Knowledge (religion) 3 ranks, Survival 4 ranks.
- Feats: Improved Sunder, Power Attack,
- Base Attack Bonus: +5.
- Special: Must survive the Ravager initiation rites. (See the Ravager organization, Compete Warrior.)
From:
Compete Warrior
Sword and Fist
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