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Magic Weapons Special Abilities
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Weapon Special Abilities: +2 bonus
Acidic Burst
Anarchic (Chaotic)
Aquan
Auran
Axiomatic (Lawful)
Balanced
Blurstrike
Commanding
Consumptive
Deadly Precision
Dessicating
Disarming
Disruption
Domineering
Eager
Energy Aura
Everbright
Exit Wound
Explosive
Fierce
Flaming Burst
Fleshgrinding
Furious
Ghost Strike
Grasping
Heartfinder
Honorable
Icy Burst
Ignan
Illithidwrought
Metalline
Paralytic Burst
Paralyzing
Phasing
Profane Burst
Proficient
Quick-Loading
Radiant
Ravenous
Sacred Burst
Shadowstrike
Shocking Burst
Skillful
Sonic Burst
Sparkling
Strength Sapping
Stunning (3~0 AE)
Subjugating
Tainted
Terran
Thundering
Unholy
Vampiric
* non-magical and/or Artisan Craftsman item component.
Magic Weapon Abilities